Yes! I actually do not distinguish in play between "player" and "character" when I'm using it. Pettish (the updated version I posted a bit ago) is even more geared that way; you can still use it as a "backend" to have imaginary players but really, it's just about how much bookkeeping you want to do. Hope that helps, and have fun! :)
Enjoyed reading this, though an actual play example would be much appreciated. I'm especially confused by the mix of adventure / GM parts with genuine player stuff and would prefer something that dealt only with players.
Also the agendas might be a really good use case for singular they. Especially the equation of "Weak" with female and "On point" with male leave a bad taste.
It's entirely feasible to drop most of the mechanics, especially those that don't appeal to you or feel like too much bookkeeping; I personally only use the core table, and in the revision I'm working on I refocus primarily on that. If you scroll down in the comments you'll see some examples of how other folks have used this. Have fun!
this looks awesome excited to read through this example and also use this system. maybe include this link of the example in the actual description of the system for others to get an idea of the system : )
Fun will happen! :D It should be all really compatible. I tend to use Mythic's oracle more than the full framework, but PET is intended to be usable in full or in part, with whatever systems and add-ons you please (with a little experience and tweaking).
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My comment just gone vanish. My ask is if its possible use PET as a CHARACTER EMULATOR.
Yes! I actually do not distinguish in play between "player" and "character" when I'm using it. Pettish (the updated version I posted a bit ago) is even more geared that way; you can still use it as a "backend" to have imaginary players but really, it's just about how much bookkeeping you want to do. Hope that helps, and have fun! :)
Enjoyed reading this, though an actual play example would be much appreciated. I'm especially confused by the mix of adventure / GM parts with genuine player stuff and would prefer something that dealt only with players.
Also the agendas might be a really good use case for singular they. Especially the equation of "Weak" with female and "On point" with male leave a bad taste.
It's entirely feasible to drop most of the mechanics, especially those that don't appeal to you or feel like too much bookkeeping; I personally only use the core table, and in the revision I'm working on I refocus primarily on that. If you scroll down in the comments you'll see some examples of how other folks have used this. Have fun!
Any chance of putting together a character keeper on google sheets? It would make play even easier! Excellent job!
Do you have a play example? I'm a bit unclear on how this works.
None of my own, but I found this through reddit: The Gardens of Ynn & PET
... and I'm absolutely delighted someone enjoyed it that much! Ha. Never thought to google it before.
Thanks!
this looks awesome excited to read through this example and also use this system. maybe include this link of the example in the actual description of the system for others to get an idea of the system : )
What will happen if I will use PET with a GM-emulator, like Mythic? =)
Fun will happen! :D It should be all really compatible. I tend to use Mythic's oracle more than the full framework, but PET is intended to be usable in full or in part, with whatever systems and add-ons you please (with a little experience and tweaking).